Integration
Connect Ubidots to Monster Hunter World
When Device Is Updated fires in Ubidots, your agent runs Get event in Monster Hunter World. Describe the whole flow and it is built, tested on every scenario and kept running.
What the catalog holds today. Ask for anything missing and your agent reads the API documentation and adds it.
Build solutions, not workarounds.
What do you want Ubidots and Monster Hunter World to do together?
Ask the assistant
Connect your AI client
Give your AI client this address.
https://mcp.apiant.aiOne connection does both: ask your client to act in an app once, or have it build an automation that keeps running. Any client that takes a remote MCP server. Nothing to install. Create your free account, then sign in once in your browser.
Set it up in your client
Claude Code
Run this in the directory you want to work in.
claude mcp add --transport http -s project apiant-ai https://mcp.apiant.aiStart Claude Code there, approve the server, and sign in in the browser page it opens.
Claude Code guide (opens in a new tab)Claude, web and desktop
Open Customize, then Connectors, then Add custom connector, and paste the address. On Team and Enterprise an owner adds it first.
Setup guide (opens in a new tab)Cursor
Add the address to your MCP configuration as a server URL. Cursor signs you in in your browser.
Setup guide (opens in a new tab)Zed
Open Settings, then AI, then MCP Servers, then Add Server, then Add Remote Server.
Setup guide (opens in a new tab)Codex and the ChatGPT desktop app
Open Settings, then MCP servers, then Add server, and choose Streamable HTTP. From the terminal, Codex takes the address with its own add command and then signs you in.
Setup guide (opens in a new tab)Any other MCP client
Paste the address where the client asks for a remote MCP server URL, and name the server apiant-ai where it lets you. APIANT's skills reach the client over the same connection.
Setup guide (opens in a new tab)Example flows
What Ubidots can start in Monster Hunter World
When Device Is Updated in Ubidots
then Get event in Monster Hunter World
When Variable Updated in Ubidots
then Get item in Monster Hunter World
Starting points drawn from the triggers and actions in the catalog today. Describe the flow you need, at any depth, and your agent builds it and tests every scenario before it ships.
Everything your agent can do with Ubidots and Monster Hunter World
Triggers and actions 3 triggers · 37 actions
Trigger
Device Is UpdatedTriggers when a device is created or any of its fields (name, description, tags, properties, organization, status) changes.
Trigger
Event Is TriggeredTriggers when a chosen Ubidots event fires, returning the new log entry for that event.
Trigger
Variable UpdatedTriggers when a variable is created or its settings (name, description, unit, tags, properties) change.
Action
Add deviceCreates a new device in your Ubidots account.
Action
Add eventCreates a new Ubidots event (alert rule) with its triggers, actions and active schedule.
Action
Add variableCreates a new variable on a Ubidots device.
Action
Create DotSends a single Dot (a value with optional timestamp and context) to a variable on a device. The device and variable are created automatically if they do not exist.
Action
Create Multiple Dots on Same DeviceSends values to one or more variables of a Ubidots device in a single call, creating the device and variables if they do not exist.
Action
Delete devicePermanently deletes a device and its variables from your Ubidots account.
Action
Delete variablePermanently deletes a variable and its data from Ubidots.
Action
Get data seriesReturns time-series values for one or more variables over a time range, each with its device and variable details.
Action
Get deviceReturns a single Ubidots device, looked up by its ID or label.
Action
Get device last valuesReturns the most recent value of every variable on a Ubidots device.
Action
Get variableReturns a single Ubidots variable, including its device, unit, tags, properties and last value.
Action
List devicesReturns the devices in your Ubidots account, with their labels, names, tags and activity details.
Action
List variablesReturns the variables in the Ubidots account, each with its device, label, name, type, unit and last value.
Action
Update deviceUpdates the specified fields of an existing Ubidots device, such as its name, label, description, tags, properties or organization, and returns the updated device.
Action
Update variableUpdates the specified fields of an existing Ubidots variable, such as its name, label, unit, tags or description. Returns the updated variable.
Action
Get ailmentLook up a single status ailment by its id.
Action
Get armor pieceLook up a single armor piece by its id.
Action
Get armor setLook up a single armor set by its id.
Action
Get charmLook up a single charm by its id.
Action
Get decorationLook up a single decoration by its id.
Action
Get eventLook up a single in-game event by its id.
Action
Get itemLook up a single item by its id.
Action
Get locationLook up a single location by its id.
Action
Get monsterLook up a single monster by its id.
Action
Get skillLook up a single skill by its id.
Action
Get weaponLook up a single weapon by its id.
Action
List ailmentsRetrieve all status ailments (poison, paralysis, etc.) in the Monster Hunter World database.
Action
List armor piecesRetrieve all armor pieces in the Monster Hunter World database.
Action
List armor setsRetrieve all armor sets in the Monster Hunter World database.
Action
List charmsRetrieve all charms in the Monster Hunter World database.
Action
List decorationsRetrieve all decorations in the Monster Hunter World database.
Action
List eventsRetrieve all in-game events in the Monster Hunter World database.
Action
List itemsRetrieve all items in the Monster Hunter World database.
Action
List locationsRetrieve all locations in the Monster Hunter World database.
Action
List monstersRetrieve all monsters in the Monster Hunter World database.
Action
List skillsRetrieve all armor/weapon skills in the Monster Hunter World database.
Action
List weaponsRetrieve all weapons in the Monster Hunter World database.
No trigger or action matches that. Ask your agent to add it: it reads the API documentation and builds what you describe.
Each app on its own
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Questions
Ubidots and Monster Hunter World, answered
What can start an automation from Ubidots?
Any of Ubidots's 3 triggers in the catalog, including Device Is Updated, Variable Updated and Event Is Triggered. Describe the moment in plain language and your agent picks the right one.
What can your agent do in Monster Hunter World when something happens in Ubidots?
Any of Monster Hunter World's 22 actions, including Get ailment, Get armor piece, Get armor set and Get charm. Your agent maps the data both ways and tests every scenario before it ships.
Can it also run from Monster Hunter World to Ubidots?
Monster Hunter World has no triggers in the catalog today, so automations start in Ubidots. If you need the other direction, ask: your agent reads Monster Hunter World's API documentation and adds it.
Do I have to build a connector for Ubidots or Monster Hunter World?
No. Both are in the catalog with their triggers and actions. You describe the automation; your agent builds it, tests every scenario and keeps it running.
Can my AI client use Ubidots and Monster Hunter World without building an automation?
Yes. With your AI client connected to APIANT, ask it to do something in either app once and it runs that action on the spot. Ask for an automation and your agent builds it, tests every scenario and keeps it running. One connection covers both.
What happens when something fails?
Your agent works that out for you. It plans the failure paths along with the happy path, then tests every scenario before it ships.
Is there a free plan?
Yes. Every plan includes the agent, including free, and building from your own AI client spends no assistant credits.