Integration
Connect LaunchDarkly and Mural
When Access Token Event fires in LaunchDarkly, your agent runs Add comment in Mural, or New Mural in Mural to Create a project in LaunchDarkly. Describe the whole flow and it is built, tested on every scenario and kept running.
What the catalog holds today. Ask for anything missing and your agent reads the API documentation and adds it.
Build solutions, not workarounds.
What do you want LaunchDarkly and Mural to do together?
Ask the assistant
Connect your AI client
Give your AI client this address.
https://mcp.apiant.aiAny client that takes a remote MCP server. Nothing to install. Create your free account, then sign in once in your browser.
Set it up in your client
Claude Code
Run this in the directory you want to work in.
claude mcp add --transport http -s project apiant-ai https://mcp.apiant.aiStart Claude Code there, approve the server, and sign in in the browser page it opens.
Claude Code guide (opens in a new tab)Claude, web and desktop
Open Customize, then Connectors, then Add custom connector, and paste the address. On Team and Enterprise an owner adds it first.
Setup guide (opens in a new tab)Cursor
Add the address to your MCP configuration as a server URL. Cursor signs you in in your browser.
Setup guide (opens in a new tab)Zed
Open Settings, then AI, then MCP Servers, then Add Server, then Add Remote Server.
Setup guide (opens in a new tab)Codex and the ChatGPT desktop app
Open Settings, then MCP servers, then Add server, and choose Streamable HTTP. From the terminal, Codex takes the address with its own add command and then signs you in.
Setup guide (opens in a new tab)Any other MCP client
Paste the address where the client asks for a remote MCP server URL, and name the server apiant-ai where it lets you. APIANT's skills reach the client over the same connection.
Setup guide (opens in a new tab)Example flows
What LaunchDarkly and Mural can do together
From LaunchDarkly to Mural
When Access Token Event in LaunchDarkly
then Add comment in Mural
When Code Reference Repository Event in LaunchDarkly
then Add area in Mural
From Mural to LaunchDarkly
When New Mural in Mural
then Create a project in LaunchDarkly
When New Room in Mural
then Create a feature flag in LaunchDarkly
Starting points drawn from the triggers and actions in the catalog today. Describe the flow you need, at any depth, and your agent builds it and tests every scenario before it ships.
Everything your agent can do with LaunchDarkly and Mural
Triggers and actions 13 triggers · 67 actions
Trigger
Access Token EventTriggers when access token activity happens on your LaunchDarkly account.
Trigger
Code Reference Repository EventTriggers when code reference repository activity happens on your LaunchDarkly account.
Trigger
Flag EventTriggers when flag activity happens on your LaunchDarkly account.
Trigger
Integration EventTriggers when integration activity happens on your LaunchDarkly account.
Trigger
Member EventTriggers when member activity happens on your LaunchDarkly account.
Trigger
Relay Proxy Configuration EventTriggers when relay proxy configuration activity happens on your LaunchDarkly account.
Trigger
Role EventTriggers when role activity happens on your LaunchDarkly account.
Trigger
Segment EventTriggers when segment activity happens on your LaunchDarkly account.
Trigger
Service Token EventTriggers when service token activity happens on your LaunchDarkly account.
Trigger
Team EventTriggers when team activity happens on your LaunchDarkly account.
Trigger
User EventTriggers when user activity happens on your LaunchDarkly account.
Action
Add or Remove User Targets From a Feature FlagAdds people to, or removes them from, the individual targeting list for one variation of a feature flag in a chosen environment.
Action
Create a feature flagCreates a new feature flag in a LaunchDarkly project, either a plain on/off flag or one with your own list of variations.
Action
Create a metricCreates a metric in a LaunchDarkly project so you can measure the effect of a flag or experiment - a custom event, a click, a page view, or a trace.
Action
Create an access tokenCreates a LaunchDarkly API access token with the access level you choose. The full token value is returned only on this call, so save it right away.
Action
Create an environmentAdds a new environment to a LaunchDarkly project, so flags can be configured separately for it. Returns the environment's SDK keys.
Action
Create a projectCreates a new LaunchDarkly project, optionally with its own environments and flag-naming rules.
Action
Create a segmentCreates a segment in one environment of a LaunchDarkly project, so you can target a named group of people with your flags.
Action
Delete environmentDeletes an environment from a LaunchDarkly project, along with all the flag settings it held.
Action
Delete feature flagPermanently deletes a feature flag from a LaunchDarkly project, in every environment.
Action
Delete metricDeletes a metric from a LaunchDarkly project.
Action
Delete projectDeletes a LaunchDarkly project and everything inside it - all of its environments, flags and segments.
Action
Delete segmentDeletes a segment from one environment of a LaunchDarkly project.
Action
Evaluate a Feature FlagWorks out which variation of each feature flag a particular person (or other context) would be served in one environment, and why.
Action
Get access tokenReturns one LaunchDarkly access token by its id, including its name, role, and when it was last used.
Action
Get custom roleReturns one LaunchDarkly custom role by its key, including its name, description, and policy statements.
Action
Get environmentReturns one environment in a LaunchDarkly project, including its keys, colour, and default flag settings.
Action
Get feature flagReturns one feature flag in a LaunchDarkly project, including its variations, tags, and per-environment settings.
Action
Get metricReturns one metric in a LaunchDarkly project, including how it is measured and which events it counts.
Action
Get projectReturns one LaunchDarkly project by its key, including its name, tags, and default settings.
Action
Get segmentReturns one segment in a LaunchDarkly project environment, including its included and excluded contexts and its rules.
Action
Get teamReturns one LaunchDarkly team by its key, including its name, description, and how many members and roles it has.
Action
List access tokensReturns the access tokens in your LaunchDarkly account.
Action
List custom rolesReturns the custom roles in your LaunchDarkly account.
Action
List environmentsReturns the environments in one LaunchDarkly project.
Action
List feature flagsReturns the feature flags in one LaunchDarkly project.
Action
List metricsReturns the metrics in one LaunchDarkly project.
Action
List projectsReturns the projects in your LaunchDarkly account.
Action
List segmentsReturns the segments in one LaunchDarkly project environment.
Action
List teamsReturns the teams in your LaunchDarkly account.
Action
List usersReturns the end users LaunchDarkly has seen in one project environment. Built on the contexts API, which replaced the retired users API.
Action
Search contextsSearches the contexts LaunchDarkly has seen in one project environment using a filter expression.
Action
Toggle a Feature FlagTurns a LaunchDarkly feature flag on or off in one environment.
Action
Update a Feature Flag With JSONUpdates a LaunchDarkly feature flag by sending your own semantic patch instructions as JSON, for changes the ready-made actions do not cover.
Action
Update custom roleUpdates a LaunchDarkly custom role — its name, description, base permissions, or policy statements. Fields you leave blank are not changed.
Action
Update environmentUpdates an environment in a LaunchDarkly project — its name, colour, cache time, or confirmation settings. Fields you leave blank are not changed.
Action
Update metricUpdates a metric in a LaunchDarkly project — its name, description, tags, or unit. Fields you leave blank are not changed.
Action
Update projectUpdates a LaunchDarkly project — its name, tags, or default flag settings. Fields you leave blank are not changed.
Action
Update segmentUpdates a segment in a LaunchDarkly project environment — its name, description, tags, or the contexts it includes and excludes. Fields you leave blank are not changed.
Action
Update teamUpdates a LaunchDarkly team — its name, description, members, or custom roles. Fields you leave blank are not changed.
Trigger
New MuralTriggers when a new mural is created in the selected workspace.
Trigger
New RoomTriggers when a new room is created in a Mural workspace.
Action
Add areaCreates an area widget on a mural, with optional title, size, position, layout and style.
Action
Add commentAdds a comment to a mural at a given position, optionally attached to a widget.
Action
Add folderCreates a new folder in a Mural room, optionally nested inside an existing folder.
Action
Add roomCreates a room in a Mural workspace you have write access to.
Action
Add shapeCreates a shape widget (such as a rectangle or ellipse) on a mural.
Action
Add tagCreates a tag in a mural, optionally applying it to widgets. Tag text is limited to 25 characters.
Action
Add text boxCreates a text box widget on a mural.
Action
Create MuralCreates a new mural in a room you own, with an optional title, folder, size and background color.
Action
Create StickyCreates a sticky note on a mural, with optional text, position, size, shape, style and tags.
Action
Delete muralDeletes a mural that the connected user owns.
Action
Delete roomDeletes a room that you own in Mural.
Action
Delete widgetDeletes a widget (sticky note, shape, text box, etc.) and its content from a mural.
Action
Duplicate muralCreates a copy of an existing mural in the room (and optional folder) you choose, with a new title.
Action
Find murals by titleSearches a workspace for murals whose titles match the text you provide and returns the matching murals.
Action
Get current userReturns the profile of the Mural user the connected account belongs to.
Action
Get muralReturns the details of a single mural you have access to.
Action
Get roomReturns the details of a single Mural room, such as its name, type and workspace.
Action
Get workspaceReturns the details of a Mural workspace you have read access to.
Action
Invite users to muralInvites people to a mural by email address or username. Invitees are notified by email; people invited by username are added to the mural immediately.
Action
List foldersReturns the folders in a Mural room that you have access to.
Action
List muralsReturns the murals you own or are a member of in a workspace, optionally filtered by status.
Action
List roomsReturns the rooms in a Mural workspace that you have access to.
Action
List tagsReturns the tags defined in a mural.
Action
List widgetsReturns the widgets (sticky notes, shapes, text boxes, areas and more) on a mural, optionally filtered by widget type or parent widget. Drawings are not included.
Action
List workspacesReturns all workspaces the connected Mural user is a member of.
Action
Update muralUpdates a mural's title, status, size, colors, folder and permission settings. Leave a field blank to keep its current value.
Action
Update roomUpdates the name, description, visibility or favorite status of a Mural room.
Action
Update sticky noteUpdates the text, position, size, style or other properties of an existing sticky note on a mural.
No trigger or action matches that. Ask your agent to add it: it reads the API documentation and builds what you describe.
Each app on its own
Reviews
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Questions
LaunchDarkly and Mural, answered
What can start an automation from LaunchDarkly?
Any of LaunchDarkly's 11 triggers in the catalog, including Access Token Event, Code Reference Repository Event, Flag Event and Integration Event. Describe the moment in plain language and your agent picks the right one.
What can your agent do in Mural when something happens in LaunchDarkly?
Any of Mural's 28 actions, including Create Mural, Create Sticky, Update mural and Update room. Your agent maps the data both ways and tests every scenario before it ships.
Can it also run from Mural to LaunchDarkly?
Yes. When something happens in Mural, your agent can act in LaunchDarkly too. This page covers both directions: Mural's triggers and LaunchDarkly's actions are listed here as well.
Do I have to build a connector for LaunchDarkly or Mural?
No. Both are in the catalog with their triggers and actions. You describe the automation; your agent builds it, tests every scenario and keeps it running.
What happens when something fails?
Your agent works that out for you. It plans the failure paths along with the happy path, then tests every scenario before it ships.
Is there a free plan?
Yes. Every plan includes the agent, including free, and building from your own AI client spends no assistant credits.