Integration
Connect Humanity to SchoolMaker
When New/Updated Employees fires in Humanity, your agent runs Add conversation message in SchoolMaker. Describe the whole flow and it is built, tested on every scenario and kept running.
What the catalog holds today. Ask for anything missing and your agent reads the API documentation and adds it.
Build solutions, not workarounds.
What do you want Humanity and SchoolMaker to do together?
Ask the assistant
Connect your AI client
Give your AI client this address.
https://mcp.apiant.aiOne connection does both: ask your client to act in an app once, or have it build an automation that keeps running. Any client that takes a remote MCP server. Nothing to install. Create your free account, then sign in once in your browser.
Set it up in your client
Claude Code
Run this in the directory you want to work in.
claude mcp add --transport http -s project apiant-ai https://mcp.apiant.aiStart Claude Code there, approve the server, and sign in in the browser page it opens.
Claude Code guide (opens in a new tab)Claude, web and desktop
Open Customize, then Connectors, then Add custom connector, and paste the address. On Team and Enterprise an owner adds it first.
Setup guide (opens in a new tab)Cursor
Add the address to your MCP configuration as a server URL. Cursor signs you in in your browser.
Setup guide (opens in a new tab)Zed
Open Settings, then AI, then MCP Servers, then Add Server, then Add Remote Server.
Setup guide (opens in a new tab)Codex and the ChatGPT desktop app
Open Settings, then MCP servers, then Add server, and choose Streamable HTTP. From the terminal, Codex takes the address with its own add command and then signs you in.
Setup guide (opens in a new tab)Grok
Open grok.com/connectors, choose New Connector, then Custom, and paste the address. Grok signs you in in your browser.
Setup guide (opens in a new tab)Any other MCP client
Paste the address where the client asks for a remote MCP server URL, and name the server apiant-ai where it lets you. APIANT's skills reach the client over the same connection.
Setup guide (opens in a new tab)Example flows
What Humanity can start in SchoolMaker
When New/Updated Employees in Humanity
then Add conversation message in SchoolMaker
When New/Updated Time Entries in Humanity
then Add community comment in SchoolMaker
Starting points drawn from the triggers and actions in the catalog today. Describe the flow you need, at any depth, and your agent builds it and tests every scenario before it ships.
Everything your agent can do with Humanity and SchoolMaker
Triggers and actions 5 triggers · 49 actions
Trigger
Approved Leave RequestsTriggers when a leave request is approved or an approved leave request changes.
Trigger
New/Updated EmployeesTriggers when an employee is added or an existing employee is updated.
Trigger
New/Updated Time EntriesTriggers when a time entry is created or updated in the last day.
Trigger
Published ShiftsTriggers when a shift in the next 30 days is published or a published shift changes.
Trigger
Published Shifts by EmployeeTriggers when a published shift in the next 30 days that has employees assigned is created or changes.
Action
Assign Leave Type to EmployeeEnables a leave type for an employee, optionally setting how many days they are entitled to.
Action
Assign Positions to EmployeeAssigns positions to an employee, and optionally removes positions from them.
Action
Assign Skills to EmployeeAssigns a skill to an employee in Humanity, optionally with an expiration date and reminder.
Action
Create ShiftCreates a new shift in a Humanity schedule (position), optionally assigning an employee to it.
Action
Create/Update EmployeeCreates a new employee, or updates an existing employee when their ID is given.
Action
Create/Update LocationCreates a new location, or updates an existing location when its ID is given.
Action
Create/Update PositionCreates a new position, or updates an existing position when its ID is given.
Action
Create/Update SkillCreates a new skill, or renames an existing skill when its ID is given.
Action
Create/Update Time EntryCreates a new time entry (timeclock record), or updates an existing one when its ID is given.
Action
Delete shiftDeletes a shift from the Humanity schedule, optionally including the rest of its repeating series.
Action
Find EmployeeFinds a employee by its Humanity ID and returns its details.
Action
Find leave requestsReturns leave requests in a date range, optionally filtered by status and employee.
Action
Find locationsFinds locations and remote sites in Humanity, optionally by name, ID, type or last update time.
Action
Find PositionFinds a position by its Humanity ID and returns its details.
Action
Find shiftsReturns the shifts scheduled within a date range, optionally narrowed to specific employees, positions, locations or skills.
Action
Find timeclocksReturns timeclock records, optionally filtered by date range, employee, position, status or last update.
Action
Update shiftUpdates an existing shift's times, position, title, notes, location or staffing needs.
Action
Add community commentAdds a comment, or a reply to an existing comment, on a community post as the school owner.
Action
Add community postCreates a post in your SchoolMaker community, as the school owner, in an open category.
Action
Add conversation messageSends a message from an admin or moderator to an existing conversation group.
Action
Add lessonCreates a lesson in a section of a SchoolMaker program. New lessons are published by default.
Action
Add offerCreates a new offer in your SchoolMaker school, with its settings, program accesses and prices. Offers are unpublished unless you choose to publish them.
Action
Add programCreates a new program (course) in your SchoolMaker school.
Action
Add sectionCreates a new section in a SchoolMaker program. New sections are published unless you choose otherwise.
Action
Award badgeAwards a badge to a school member. Repeating an award returns the existing award without notifying the member again.
Action
Create a Coaching AppointmentCreates a coaching appointment of a chosen coaching type with the selected members and coaches.
Action
Create a ConversationCreates a conversation group with the chosen members and sends its first message.
Action
Delete MemberDeletes a member from your SchoolMaker school, identified by member id or email.
Action
Delete offerMoves an offer to Trash and removes its accesses from members. Members are not deleted, and the offer can be restored from Trash.
Action
Delete programMoves a SchoolMaker program to Trash and removes its logo and cover.
Action
Get Admin/Moderator DetailsReturns the details of a school admin or moderator, looked up by ID or email.
Action
Get All Coaching TypesReturns every coaching type in your SchoolMaker school, with its coaches and publication status.
Action
Get Member AccessesReturns all offer accesses held by a SchoolMaker member, looked up by member ID or email.
Action
Get Member DetailsReturns a SchoolMaker member's details, looked up by member ID or email address.
Action
Get Member ProgressReturns a member's progress across their programs (completion rate, time spent, unfinished lessons), plus their offers, coaching usage, recent activity, community stats, leaderboard and level.
Action
Get Offer DetailsReturns the details of a SchoolMaker offer, including its prices, accesses and member counts.
Action
Get Program DetailsReturns the details of a program, optionally with a specific member's progress through it.
Action
Get Top 10 Members in LeaderboardReturns the school's gamification leaderboard ranking (top 10 members by default), optionally filtered by time range, minimum points, or community space.
Action
List badgesReturns all badges defined in your SchoolMaker school, newest first.
Action
List lessonsReturns the lessons in a section of a SchoolMaker program, ordered by position, optionally filtered by name.
Action
List MembersReturns the members of your SchoolMaker school, optionally filtered by program, offer, points, level, coaching usage or access.
Action
List OffersReturns all offers in your SchoolMaker school, optionally filtered by published status.
Action
List ProgramsReturns all programs in your school, optionally only those a given member can access, with that member's progress.
Action
List sectionsReturns the sections in a SchoolMaker program, optionally filtered by section group or search text.
Action
Set a Drip BoostSets the drip boost value for a member's access to an offer, unlocking dripped content sooner.
Action
Set Member BanBans or unbans a member of your SchoolMaker school, identified by member ID or email, and returns the member's details.
Action
Set Member SuspendSuspends or unsuspends a member of your SchoolMaker school, identified by member id or email.
Action
Set Offer Access for a Member / Add New MemberGrants or revokes a member's access to an offer, creating the member if they don't exist yet.
Action
Set Offer DetailsUpdates an existing offer's details, publish status, accesses and prices. Fields left blank keep their current values.
No trigger or action matches that. Ask your agent to add it: it reads the API documentation and builds what you describe.
Each app on its own
Reviews
What our customers say
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Questions
Humanity and SchoolMaker, answered
What can start an automation from Humanity?
Any of Humanity's 5 triggers in the catalog, including New/Updated Employees, New/Updated Time Entries, Approved Leave Requests and Published Shifts. Describe the moment in plain language and your agent picks the right one.
What can your agent do in SchoolMaker when something happens in Humanity?
Any of SchoolMaker's 32 actions, including Create a Coaching Appointment, Create a Conversation, Add community comment and Add community post. Your agent maps the data both ways and tests every scenario before it ships.
Can it also run from SchoolMaker to Humanity?
SchoolMaker has no triggers in the catalog today, so automations start in Humanity. If you need the other direction, ask: your agent reads SchoolMaker's API documentation and adds it.
Do I have to build a connector for Humanity or SchoolMaker?
No. Both are in the catalog with their triggers and actions. You describe the automation; your agent builds it, tests every scenario and keeps it running.
Can my AI client use Humanity and SchoolMaker without building an automation?
Yes. With your AI client connected to APIANT, ask it to do something in either app once and it runs that action on the spot. Ask for an automation and your agent builds it, tests every scenario and keeps it running. One connection covers both.
What happens when something fails?
Your agent works that out for you. It plans the failure paths along with the happy path, then tests every scenario before it ships.
Is there a free plan?
Yes. Every plan includes the agent, including free, and building from your own AI client spends no assistant credits.