Integration
Connect Humanity to Astroworld
When New/Updated Employees fires in Humanity, your agent runs Find items in Astroworld. Describe the whole flow and it is built, tested on every scenario and kept running.
What the catalog holds today. Ask for anything missing and your agent reads the API documentation and adds it.
Build solutions, not workarounds.
What do you want Humanity and Astroworld to do together?
Ask the assistant
Connect your AI client
Give your AI client this address.
https://mcp.apiant.aiOne connection does both: ask your client to act in an app once, or have it build an automation that keeps running. Any client that takes a remote MCP server. Nothing to install. Create your free account, then sign in once in your browser.
Set it up in your client
Claude Code
Run this in the directory you want to work in.
claude mcp add --transport http -s project apiant-ai https://mcp.apiant.aiStart Claude Code there, approve the server, and sign in in the browser page it opens.
Claude Code guide (opens in a new tab)Claude, web and desktop
Open Customize, then Connectors, then Add custom connector, and paste the address. On Team and Enterprise an owner adds it first.
Setup guide (opens in a new tab)Cursor
Add the address to your MCP configuration as a server URL. Cursor signs you in in your browser.
Setup guide (opens in a new tab)Zed
Open Settings, then AI, then MCP Servers, then Add Server, then Add Remote Server.
Setup guide (opens in a new tab)Codex and the ChatGPT desktop app
Open Settings, then MCP servers, then Add server, and choose Streamable HTTP. From the terminal, Codex takes the address with its own add command and then signs you in.
Setup guide (opens in a new tab)Grok
Open grok.com/connectors, choose New Connector, then Custom, and paste the address. Grok signs you in in your browser.
Setup guide (opens in a new tab)Any other MCP client
Paste the address where the client asks for a remote MCP server URL, and name the server apiant-ai where it lets you. APIANT's skills reach the client over the same connection.
Setup guide (opens in a new tab)Example flows
What Humanity can start in Astroworld
When New/Updated Employees in Humanity
then Find items in Astroworld
When New/Updated Time Entries in Humanity
then Find achievements in Astroworld
Starting points drawn from the triggers and actions in the catalog today. Describe the flow you need, at any depth, and your agent builds it and tests every scenario before it ships.
Everything your agent can do with Humanity and Astroworld
Triggers and actions 5 triggers · 35 actions
Trigger
Approved Leave RequestsTriggers when a leave request is approved or an approved leave request changes.
Trigger
New/Updated EmployeesTriggers when an employee is added or an existing employee is updated.
Trigger
New/Updated Time EntriesTriggers when a time entry is created or updated in the last day.
Trigger
Published ShiftsTriggers when a shift in the next 30 days is published or a published shift changes.
Trigger
Published Shifts by EmployeeTriggers when a published shift in the next 30 days that has employees assigned is created or changes.
Action
Assign Leave Type to EmployeeEnables a leave type for an employee, optionally setting how many days they are entitled to.
Action
Assign Positions to EmployeeAssigns positions to an employee, and optionally removes positions from them.
Action
Assign Skills to EmployeeAssigns a skill to an employee in Humanity, optionally with an expiration date and reminder.
Action
Create ShiftCreates a new shift in a Humanity schedule (position), optionally assigning an employee to it.
Action
Create/Update EmployeeCreates a new employee, or updates an existing employee when their ID is given.
Action
Create/Update LocationCreates a new location, or updates an existing location when its ID is given.
Action
Create/Update PositionCreates a new position, or updates an existing position when its ID is given.
Action
Create/Update SkillCreates a new skill, or renames an existing skill when its ID is given.
Action
Create/Update Time EntryCreates a new time entry (timeclock record), or updates an existing one when its ID is given.
Action
Delete shiftDeletes a shift from the Humanity schedule, optionally including the rest of its repeating series.
Action
Find EmployeeFinds a employee by its Humanity ID and returns its details.
Action
Find leave requestsReturns leave requests in a date range, optionally filtered by status and employee.
Action
Find locationsFinds locations and remote sites in Humanity, optionally by name, ID, type or last update time.
Action
Find PositionFinds a position by its Humanity ID and returns its details.
Action
Find shiftsReturns the shifts scheduled within a date range, optionally narrowed to specific employees, positions, locations or skills.
Action
Find timeclocksReturns timeclock records, optionally filtered by date range, employee, position, status or last update.
Action
Update shiftUpdates an existing shift's times, position, title, notes, location or staffing needs.
Action
Find achievementsSearch Minecraft advancements/achievements by tab or difficulty, returning rewards and requirements.
Action
Find biomesSearch Minecraft biomes by name, dimension, category, or rarity, returning terrain, colors, and spawn data.
Action
Find commandsSearch Minecraft commands by name, category, or permission level, returning syntax, params, and examples.
Action
Find enchantmentsSearch Minecraft enchantments by name or category, returning levels, compatibility, and effects.
Action
Find itemsSearch Minecraft items by name or category, returning crafting recipes, stats, and enchantments.
Action
Find mobsSearch Minecraft mobs by name, type, or category, returning stats, drops, and behavior data.
Action
Find structuresSearch Minecraft structures by dimension, category, or rarity, returning loot tables, locations, and dangers.
Action
Find versionsSearch Minecraft version entries by type or edition, returning features and changelogs.
Action
Find villager tradesSearch all villager professions and their trade tables.
Action
Get achievementGet a single Minecraft achievement by slug.
Action
Get biomeGet a single Minecraft biome by name or slug.
Action
Get commandGet a single Minecraft command by name.
Action
Get enchantmentGet a single Minecraft enchantment by ID or name slug.
Action
Get itemGet a single Minecraft item by ID or name slug.
Action
Get mobGet a single Minecraft mob by ID or name slug.
Action
Get structureGet a single Minecraft structure by ID or name slug.
Action
Get versionGet a single Minecraft version entry by slug (e.g. 1-21).
Action
Get villager tradeGet a single villager profession's trade data by ID.
No trigger or action matches that. Ask your agent to add it: it reads the API documentation and builds what you describe.
Each app on its own
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Questions
Humanity and Astroworld, answered
What can start an automation from Humanity?
Any of Humanity's 5 triggers in the catalog, including New/Updated Employees, New/Updated Time Entries, Approved Leave Requests and Published Shifts. Describe the moment in plain language and your agent picks the right one.
What can your agent do in Astroworld when something happens in Humanity?
Any of Astroworld's 18 actions, including Find achievements, Find biomes, Find commands and Find enchantments. Your agent maps the data both ways and tests every scenario before it ships.
Can it also run from Astroworld to Humanity?
Astroworld has no triggers in the catalog today, so automations start in Humanity. If you need the other direction, ask: your agent reads Astroworld's API documentation and adds it.
Do I have to build a connector for Humanity or Astroworld?
No. Both are in the catalog with their triggers and actions. You describe the automation; your agent builds it, tests every scenario and keeps it running.
Can my AI client use Humanity and Astroworld without building an automation?
Yes. With your AI client connected to APIANT, ask it to do something in either app once and it runs that action on the spot. Ask for an automation and your agent builds it, tests every scenario and keeps it running. One connection covers both.
What happens when something fails?
Your agent works that out for you. It plans the failure paths along with the happy path, then tests every scenario before it ships.
Is there a free plan?
Yes. Every plan includes the agent, including free, and building from your own AI client spends no assistant credits.