Integration
Connect Crowdin to Itchio
When Comment/Issue Added fires in Crowdin, your agent runs Add collection in Itchio. Describe the whole flow and it is built, tested on every scenario and kept running.
What the catalog holds today. Ask for anything missing and your agent reads the API documentation and adds it.
Build solutions, not workarounds.
What do you want Crowdin and Itchio to do together?
Ask the assistant
Connect your AI client
Give your AI client this address.
https://mcp.apiant.aiOne connection does both: ask your client to act in an app once, or have it build an automation that keeps running. Any client that takes a remote MCP server. Nothing to install. Create your free account, then sign in once in your browser.
Set it up in your client
Claude Code
Run this in the directory you want to work in.
claude mcp add --transport http -s project apiant-ai https://mcp.apiant.aiStart Claude Code there, approve the server, and sign in in the browser page it opens.
Claude Code guide (opens in a new tab)Claude, web and desktop
Open Customize, then Connectors, then Add custom connector, and paste the address. On Team and Enterprise an owner adds it first.
Setup guide (opens in a new tab)Cursor
Add the address to your MCP configuration as a server URL. Cursor signs you in in your browser.
Setup guide (opens in a new tab)Zed
Open Settings, then AI, then MCP Servers, then Add Server, then Add Remote Server.
Setup guide (opens in a new tab)Codex and the ChatGPT desktop app
Open Settings, then MCP servers, then Add server, and choose Streamable HTTP. From the terminal, Codex takes the address with its own add command and then signs you in.
Setup guide (opens in a new tab)Any other MCP client
Paste the address where the client asks for a remote MCP server URL, and name the server apiant-ai where it lets you. APIANT's skills reach the client over the same connection.
Setup guide (opens in a new tab)Example flows
What Crowdin can start in Itchio
When Comment/Issue Added in Crowdin
then Add collection in Itchio
When Comment/Issue Updated in Crowdin
then Add game to collection in Itchio
Starting points drawn from the triggers and actions in the catalog today. Describe the flow you need, at any depth, and your agent builds it and tests every scenario before it ships.
Everything your agent can do with Crowdin and Itchio
Triggers and actions 12 triggers · 33 actions
Trigger
Comment/Issue AddedTriggers when a user creates a comment or an issue.
Trigger
Comment/Issue DeletedTriggers when a user deletes a comment or an issue.
Trigger
Comment/Issue UpdatedTriggers when a user updates a comment or an issue.
Trigger
File AddedTriggers when a new file has been added to the project.
Trigger
File ApprovedTriggers when a file is fully translated and approved.
Trigger
File DeletedTriggers when a file has been deleted from the project.
Trigger
File RevertedTriggers when a file update has been reverted.
Trigger
File TranslatedTriggers when a file is fully translated.
Trigger
File UpdatedTriggers when a file has been updated.
Trigger
New DirectoryTriggers when a new directory is created in a Crowdin project.
Trigger
New LabelTriggers when a new label is added to a Crowdin project.
Trigger
New ProjectTriggers when a new project is created in Crowdin.
Action
Add ApprovalApproves a translation (or a source-string correction) in a Crowdin project.
Action
Add TranslationAdds a translation in a target language to a source string in a Crowdin project, or uploads a translated asset file.
Action
Create CommentAdds a comment or issue to a string or asset file in a Crowdin project.
Action
Create DirectoryCreates a directory in a Crowdin project, optionally inside a branch or parent directory.
Action
Create LabelCreates a new label in a Crowdin project, which can then be assigned to strings or screenshots.
Action
Create or Update a FileUploads a source file to a Crowdin project, adding it as a new file or, when an existing file ID is given, replacing that file's content.
Action
Create ProjectCreates a new translation project in Crowdin with the chosen source and target languages and project settings.
Action
Create StringCreates a source string for translation in a file of a Crowdin project.
Action
Create TaskCreates a translation or proofreading task in a Crowdin project for chosen files, directories, branches or strings.
Action
Delete CommentDeletes a string or asset comment or issue from a Crowdin project.
Action
Delete FileDeletes a source file from a Crowdin project.
Action
Download Translated FileBuilds the translated version of a project file for one target language and returns a temporary download link for it.
Action
Find DirectoryFinds directories in a Crowdin project by name.
Action
Find FileFinds source files in a Crowdin project whose name matches the text you give, optionally limited to a branch or directory.
Action
Find LabelFinds labels in a Crowdin project whose title matches the title you supply.
Action
Find LanguageFinds a Crowdin language by its name or language code (for example "Spanish" or "es") and returns its codes and details.
Action
Find ProjectFinds Crowdin projects whose name matches the text you supply, returning the first match and the full list.
Action
Find StringFinds source strings in a Crowdin project by text, identifier or context, returning the first match and the full list.
Action
Find TaskFinds a task in a Crowdin project by its title, optionally narrowed by status or batch, and returns the first match.
Action
Get CommentReturns a single string or asset comment (or issue) in a Crowdin project, including its text, author, issue status and attachments.
Action
Get ScreenshotReturns a screenshot from a Crowdin project, including its name, image link, size, tags and labels.
Action
Get TranslationReturns a single translation of a string or asset in a Crowdin project, including its text, author, rating and provider.
Action
Label StringAssigns a label to one or more strings in a Crowdin project and returns the updated strings.
Action
List ApprovalsReturns the approvals on translations in a Crowdin project, filtered by translation, correction or language.
Action
Remove Label From StringRemoves a label from one or more strings in a Crowdin project and returns the updated strings.
Action
Resolve IssueMarks an issue reported on a Crowdin string or asset as resolved and returns the updated issue.
Action
Restore File RevisionRestores a Crowdin source file to one of its previous revisions and returns the restored file.
Action
Translation ProgressReturns the translation and approval progress of a Crowdin project for each of its target languages.
Action
Upload ScreenshotUploads an image and adds it as a screenshot to a Crowdin project, optionally auto-tagging strings and attaching labels.
Action
Add collectionCreates a new itch.io collection owned by your account, optionally adding a first game to it.
Action
Add game to collectionAdds a game to the end of one of your itch.io collections, with an optional note. Adding a game already in the collection returns the existing entry.
Action
Get profileReturns the itch.io profile of the account that is connected: username, display name, profile URL and developer status.
Action
List collectionsReturns the itch.io collections the connected user owns or is an admin of.
No trigger or action matches that. Ask your agent to add it: it reads the API documentation and builds what you describe.
Each app on its own
Reviews
What our customers say
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Questions
Crowdin and Itchio, answered
What can start an automation from Crowdin?
Any of Crowdin's 12 triggers in the catalog, including Comment/Issue Added, Comment/Issue Updated, File Added and File Updated. Describe the moment in plain language and your agent picks the right one.
What can your agent do in Itchio when something happens in Crowdin?
Any of Itchio's 4 actions, including Add collection, Add game to collection, Get profile and List collections. Your agent maps the data both ways and tests every scenario before it ships.
Can it also run from Itchio to Crowdin?
Itchio has no triggers in the catalog today, so automations start in Crowdin. If you need the other direction, ask: your agent reads Itchio's API documentation and adds it.
Do I have to build a connector for Crowdin or Itchio?
No. Both are in the catalog with their triggers and actions. You describe the automation; your agent builds it, tests every scenario and keeps it running.
Can my AI client use Crowdin and Itchio without building an automation?
Yes. With your AI client connected to APIANT, ask it to do something in either app once and it runs that action on the spot. Ask for an automation and your agent builds it, tests every scenario and keeps it running. One connection covers both.
What happens when something fails?
Your agent works that out for you. It plans the failure paths along with the happy path, then tests every scenario before it ships.
Is there a free plan?
Yes. Every plan includes the agent, including free, and building from your own AI client spends no assistant credits.