Integration
Connect Buddy Punch and Motion
When Employee Created fires in Buddy Punch, your agent runs Create Recurring Task in Motion, or New Comment in Motion to Create Department Code in Buddy Punch. Describe the whole flow and it is built, tested on every scenario and kept running.
What the catalog holds today. Ask for anything missing and your agent reads the API documentation and adds it.
Build solutions, not workarounds.
What do you want Buddy Punch and Motion to do together?
Ask the assistant
Connect your AI client
Give your AI client this address.
https://mcp.apiant.aiOne connection does both: ask your client to act in an app once, or have it build an automation that keeps running. Any client that takes a remote MCP server. Nothing to install. Create your free account, then sign in once in your browser.
Set it up in your client
Claude Code
Run this in the directory you want to work in.
claude mcp add --transport http -s project apiant-ai https://mcp.apiant.aiStart Claude Code there, approve the server, and sign in in the browser page it opens.
Claude Code guide (opens in a new tab)Claude, web and desktop
Open Customize, then Connectors, then Add custom connector, and paste the address. On Team and Enterprise an owner adds it first.
Setup guide (opens in a new tab)Cursor
Add the address to your MCP configuration as a server URL. Cursor signs you in in your browser.
Setup guide (opens in a new tab)Zed
Open Settings, then AI, then MCP Servers, then Add Server, then Add Remote Server.
Setup guide (opens in a new tab)Codex and the ChatGPT desktop app
Open Settings, then MCP servers, then Add server, and choose Streamable HTTP. From the terminal, Codex takes the address with its own add command and then signs you in.
Setup guide (opens in a new tab)Any other MCP client
Paste the address where the client asks for a remote MCP server URL, and name the server apiant-ai where it lets you. APIANT's skills reach the client over the same connection.
Setup guide (opens in a new tab)Example flows
What Buddy Punch and Motion can do together
From Buddy Punch to Motion
When Employee Created in Buddy Punch
then Create Recurring Task in Motion
When Employee Updated in Buddy Punch
then Create Task in Motion
From Motion to Buddy Punch
When New Comment in Motion
then Create Department Code in Buddy Punch
When New or Updated Task in Motion
then Create Employee in Buddy Punch
Starting points drawn from the triggers and actions in the catalog today. Describe the flow you need, at any depth, and your agent builds it and tests every scenario before it ships.
Everything your agent can do with Buddy Punch and Motion
Triggers and actions 8 triggers · 32 actions
Trigger
Employee CreatedTriggers when a new employee is added to your Buddy Punch account.
Trigger
Employee Punched InTriggers when an employee punches in, returning the punch with the employee, punch-in time, approval status and hours. Watches the current pay period's time cards.
Trigger
Employee UpdatedTriggers when an employee in your Buddy Punch account is added or any of their details change.
Trigger
Punch in ChangedTriggers when an employee's punch-in in the current pay period is recorded or changed (time, approval status or notes).
Action
Assign Employee to Department CodeAssigns one or more employees to a Buddy Punch department code.
Action
Assign Employee to LocationAssigns one or more employees to a Buddy Punch location and returns the location.
Action
Create Department CodeCreates a new department code in Buddy Punch.
Action
Create EmployeeCreates a new employee in your Buddy Punch account.
Action
Create LocationCreates a new location in your Buddy Punch account.
Action
Create PositionCreates a new position in your Buddy Punch account.
Action
Find EmployeeFinds employees in your Buddy Punch account whose email, username, employee ID or full name matches the value you search for.
Action
Get Department CodeReturns the details of a specific department code in your Buddy Punch account.
Action
Get LocationReturns the details of a specific Buddy Punch location.
Action
Get PositionReturns a single Buddy Punch position by its ID.
Action
List Department Code EmployeesReturns the employees assigned to a Buddy Punch department code.
Action
List Location EmployeesReturns the employees assigned to a Buddy Punch location.
Action
Punch InPunches an employee in on Buddy Punch, either the connected user or a chosen employee.
Action
Punch OutPunches an employee out in Buddy Punch. Defaults to the connected user when no employee is given.
Action
Update EmployeeUpdates an existing employee in Buddy Punch, such as their name, email, username or active status.
Trigger
New CommentTriggered when a new comment is added to the selected task.
Trigger
New or Updated TaskTriggers when a task is created or updated in Motion.
Trigger
New ProjectTriggered when a new project is created in a Motion workspace.
Trigger
New TaskTriggered when a new task is created in Motion. Can be limited to a workspace, project, assignee, label, name or status.
Action
Create CommentCreates a new comment on a Motion task and returns the created comment.
Action
Create ProjectCreates a new project in a Motion workspace, optionally from a project template, and returns the created project.
Action
Create Recurring TaskCreates a recurring task in a Motion workspace, assigned to a person and repeating on the frequency you choose. Returns the new recurring task.
Action
Create TaskCreates a task in a Motion workspace, optionally with a due date, assignee, project, labels and auto-scheduling. Returns the new task.
Action
Delete Recurring TaskDeletes a recurring task in Motion by its ID.
Action
Delete TaskDeletes a Motion task by its ID.
Action
Find TaskReturns the tasks whose name contains the specified text, optionally narrowed by workspace, project, assignee, label or status.
Action
Get ProjectReturns a single Motion project by its ID, including its status, timestamps and custom field values. An error occurs if the project is not found.
Action
Get TaskReturns a Motion task by its ID, including its schedule, assignees, project, workspace and custom field values. An error occurs if the task is not found.
Action
List CommentsReturns all comments on a Motion task, including each comment's content, creation time and creator.
Action
List ProjectsReturns all projects in a Motion workspace, including each project's status and custom field values.
Action
List Recurring TasksReturns all recurring tasks in a Motion workspace, including each task's assignee, project, status, priority and labels.
Action
List TasksReturns the tasks in Motion, across every page of results, optionally narrowed by workspace, project, assignee, label, name or status.
Action
Move TaskMoves a task to a different workspace, optionally assigning it to a user there, and returns the updated task.
Action
Set Project Custom Field ValueSets the value of an existing custom field on a project and returns the value that was saved.
Action
Unassign TaskRemoves the assignee from a Motion task, leaving the task unassigned.
Action
Update TaskUpdates an existing Motion task by ID and returns the updated task, including its title, schedule, status, priority, labels and assignee.
No trigger or action matches that. Ask your agent to add it: it reads the API documentation and builds what you describe.
Each app on its own
Reviews
What our customers say
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Questions
Buddy Punch and Motion, answered
What can start an automation from Buddy Punch?
Any of Buddy Punch's 4 triggers in the catalog, including Employee Created, Employee Updated, Punch in Changed and Employee Punched In. Describe the moment in plain language and your agent picks the right one.
What can your agent do in Motion when something happens in Buddy Punch?
Any of Motion's 17 actions, including Create Comment, Create Project, Create Recurring Task and Create Task. Your agent maps the data both ways and tests every scenario before it ships.
Can it also run from Motion to Buddy Punch?
Yes. When something happens in Motion, your agent can act in Buddy Punch too. This page covers both directions: Motion's triggers and Buddy Punch's actions are listed here as well.
Do I have to build a connector for Buddy Punch or Motion?
No. Both are in the catalog with their triggers and actions. You describe the automation; your agent builds it, tests every scenario and keeps it running.
Can my AI client use Buddy Punch and Motion without building an automation?
Yes. With your AI client connected to APIANT, ask it to do something in either app once and it runs that action on the spot. Ask for an automation and your agent builds it, tests every scenario and keeps it running. One connection covers both.
What happens when something fails?
Your agent works that out for you. It plans the failure paths along with the happy path, then tests every scenario before it ships.
Is there a free plan?
Yes. Every plan includes the agent, including free, and building from your own AI client spends no assistant credits.