Integration
Connect Buddy Punch to Genshin Impact
When Employee Created fires in Buddy Punch, your agent runs Get all entities by type in Genshin Impact. Describe the whole flow and it is built, tested on every scenario and kept running.
What the catalog holds today. Ask for anything missing and your agent reads the API documentation and adds it.
Build solutions, not workarounds.
What do you want Buddy Punch and Genshin Impact to do together?
Ask the assistant
Connect your AI client
Give your AI client this address.
https://mcp.apiant.aiOne connection does both: ask your client to act in an app once, or have it build an automation that keeps running. Any client that takes a remote MCP server. Nothing to install. Create your free account, then sign in once in your browser.
Set it up in your client
Claude Code
Run this in the directory you want to work in.
claude mcp add --transport http -s project apiant-ai https://mcp.apiant.aiStart Claude Code there, approve the server, and sign in in the browser page it opens.
Claude Code guide (opens in a new tab)Claude, web and desktop
Open Customize, then Connectors, then Add custom connector, and paste the address. On Team and Enterprise an owner adds it first.
Setup guide (opens in a new tab)Cursor
Add the address to your MCP configuration as a server URL. Cursor signs you in in your browser.
Setup guide (opens in a new tab)Zed
Open Settings, then AI, then MCP Servers, then Add Server, then Add Remote Server.
Setup guide (opens in a new tab)Codex and the ChatGPT desktop app
Open Settings, then MCP servers, then Add server, and choose Streamable HTTP. From the terminal, Codex takes the address with its own add command and then signs you in.
Setup guide (opens in a new tab)Any other MCP client
Paste the address where the client asks for a remote MCP server URL, and name the server apiant-ai where it lets you. APIANT's skills reach the client over the same connection.
Setup guide (opens in a new tab)Example flows
What Buddy Punch can start in Genshin Impact
When Employee Created in Buddy Punch
then Get all entities by type in Genshin Impact
When Employee Updated in Buddy Punch
then Get entity in Genshin Impact
Starting points drawn from the triggers and actions in the catalog today. Describe the flow you need, at any depth, and your agent builds it and tests every scenario before it ships.
Everything your agent can do with Buddy Punch and Genshin Impact
Triggers and actions 4 triggers · 20 actions
Trigger
Employee CreatedTriggers when a new employee is added to your Buddy Punch account.
Trigger
Employee Punched InTriggers when an employee punches in, returning the punch with the employee, punch-in time, approval status and hours. Watches the current pay period's time cards.
Trigger
Employee UpdatedTriggers when an employee in your Buddy Punch account is added or any of their details change.
Trigger
Punch in ChangedTriggers when an employee's punch-in in the current pay period is recorded or changed (time, approval status or notes).
Action
Assign Employee to Department CodeAssigns one or more employees to a Buddy Punch department code.
Action
Assign Employee to LocationAssigns one or more employees to a Buddy Punch location and returns the location.
Action
Create Department CodeCreates a new department code in Buddy Punch.
Action
Create EmployeeCreates a new employee in your Buddy Punch account.
Action
Create LocationCreates a new location in your Buddy Punch account.
Action
Create PositionCreates a new position in your Buddy Punch account.
Action
Find EmployeeFinds employees in your Buddy Punch account whose email, username, employee ID or full name matches the value you search for.
Action
Get Department CodeReturns the details of a specific department code in your Buddy Punch account.
Action
Get LocationReturns the details of a specific Buddy Punch location.
Action
Get PositionReturns a single Buddy Punch position by its ID.
Action
List Department Code EmployeesReturns the employees assigned to a Buddy Punch department code.
Action
List Location EmployeesReturns the employees assigned to a Buddy Punch location.
Action
Punch InPunches an employee in on Buddy Punch, either the connected user or a chosen employee.
Action
Punch OutPunches an employee out in Buddy Punch. Defaults to the connected user when no employee is given.
Action
Update EmployeeUpdates an existing employee in Buddy Punch, such as their name, email, username or active status.
Action
Get all entities by typeGet detailed information for every entity of a given type (e.g. all characters).
Action
Get entityGet detailed information for a single entity by type and id (e.g. a specific character).
Action
Get entity imageGet the image of a specific type for a particular entity.
Action
List entities by typeList the available entity IDs for a given Genshin Impact entity type.
Action
List entity imagesList the available image types for a specific entity.
No trigger or action matches that. Ask your agent to add it: it reads the API documentation and builds what you describe.
Each app on its own
Reviews
What our customers say
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Questions
Buddy Punch and Genshin Impact, answered
What can start an automation from Buddy Punch?
Any of Buddy Punch's 4 triggers in the catalog, including Employee Created, Employee Updated, Punch in Changed and Employee Punched In. Describe the moment in plain language and your agent picks the right one.
What can your agent do in Genshin Impact when something happens in Buddy Punch?
Any of Genshin Impact's 5 actions, including Get all entities by type, Get entity, Get entity image and List entities by type. Your agent maps the data both ways and tests every scenario before it ships.
Can it also run from Genshin Impact to Buddy Punch?
Genshin Impact has no triggers in the catalog today, so automations start in Buddy Punch. If you need the other direction, ask: your agent reads Genshin Impact's API documentation and adds it.
Do I have to build a connector for Buddy Punch or Genshin Impact?
No. Both are in the catalog with their triggers and actions. You describe the automation; your agent builds it, tests every scenario and keeps it running.
Can my AI client use Buddy Punch and Genshin Impact without building an automation?
Yes. With your AI client connected to APIANT, ask it to do something in either app once and it runs that action on the spot. Ask for an automation and your agent builds it, tests every scenario and keeps it running. One connection covers both.
What happens when something fails?
Your agent works that out for you. It plans the failure paths along with the happy path, then tests every scenario before it ships.
Is there a free plan?
Yes. Every plan includes the agent, including free, and building from your own AI client spends no assistant credits.