Integration
Connect Buddy Punch to Dungeons and Dragons
When Employee Created fires in Buddy Punch, your agent runs Get magic item in Dungeons and Dragons. Describe the whole flow and it is built, tested on every scenario and kept running.
What the catalog holds today. Ask for anything missing and your agent reads the API documentation and adds it.
Build solutions, not workarounds.
What do you want Buddy Punch and Dungeons and Dragons to do together?
Ask the assistant
Connect your AI client
Give your AI client this address.
https://mcp.apiant.aiOne connection does both: ask your client to act in an app once, or have it build an automation that keeps running. Any client that takes a remote MCP server. Nothing to install. Create your free account, then sign in once in your browser.
Set it up in your client
Claude Code
Run this in the directory you want to work in.
claude mcp add --transport http -s project apiant-ai https://mcp.apiant.aiStart Claude Code there, approve the server, and sign in in the browser page it opens.
Claude Code guide (opens in a new tab)Claude, web and desktop
Open Customize, then Connectors, then Add custom connector, and paste the address. On Team and Enterprise an owner adds it first.
Setup guide (opens in a new tab)Cursor
Add the address to your MCP configuration as a server URL. Cursor signs you in in your browser.
Setup guide (opens in a new tab)Zed
Open Settings, then AI, then MCP Servers, then Add Server, then Add Remote Server.
Setup guide (opens in a new tab)Codex and the ChatGPT desktop app
Open Settings, then MCP servers, then Add server, and choose Streamable HTTP. From the terminal, Codex takes the address with its own add command and then signs you in.
Setup guide (opens in a new tab)Any other MCP client
Paste the address where the client asks for a remote MCP server URL, and name the server apiant-ai where it lets you. APIANT's skills reach the client over the same connection.
Setup guide (opens in a new tab)Example flows
What Buddy Punch can start in Dungeons and Dragons
When Employee Created in Buddy Punch
then Get magic item in Dungeons and Dragons
When Employee Updated in Buddy Punch
then Get background in Dungeons and Dragons
Starting points drawn from the triggers and actions in the catalog today. Describe the flow you need, at any depth, and your agent builds it and tests every scenario before it ships.
Everything your agent can do with Buddy Punch and Dungeons and Dragons
Triggers and actions 4 triggers · 31 actions
Trigger
Employee CreatedTriggers when a new employee is added to your Buddy Punch account.
Trigger
Employee Punched InTriggers when an employee punches in, returning the punch with the employee, punch-in time, approval status and hours. Watches the current pay period's time cards.
Trigger
Employee UpdatedTriggers when an employee in your Buddy Punch account is added or any of their details change.
Trigger
Punch in ChangedTriggers when an employee's punch-in in the current pay period is recorded or changed (time, approval status or notes).
Action
Assign Employee to Department CodeAssigns one or more employees to a Buddy Punch department code.
Action
Assign Employee to LocationAssigns one or more employees to a Buddy Punch location and returns the location.
Action
Create Department CodeCreates a new department code in Buddy Punch.
Action
Create EmployeeCreates a new employee in your Buddy Punch account.
Action
Create LocationCreates a new location in your Buddy Punch account.
Action
Create PositionCreates a new position in your Buddy Punch account.
Action
Find EmployeeFinds employees in your Buddy Punch account whose email, username, employee ID or full name matches the value you search for.
Action
Get Department CodeReturns the details of a specific department code in your Buddy Punch account.
Action
Get LocationReturns the details of a specific Buddy Punch location.
Action
Get PositionReturns a single Buddy Punch position by its ID.
Action
List Department Code EmployeesReturns the employees assigned to a Buddy Punch department code.
Action
List Location EmployeesReturns the employees assigned to a Buddy Punch location.
Action
Punch InPunches an employee in on Buddy Punch, either the connected user or a chosen employee.
Action
Punch OutPunches an employee out in Buddy Punch. Defaults to the connected user when no employee is given.
Action
Update EmployeeUpdates an existing employee in Buddy Punch, such as their name, email, username or active status.
Action
Get backgroundGet full details for a single character background by its index.
Action
Get classGet full details for a single character class by its index.
Action
Get conditionGet full details for a single condition by its index.
Action
Get equipmentGet full details for a single equipment item by its index.
Action
Get magic itemGet full details for a single magic item by its index.
Action
Get monsterGet full stat block details for a single monster by its index.
Action
Get raceGet full details for a single character race by its index.
Action
Get skillGet full details for a single skill by its index.
Action
Get spellGet full details for a single spell by its index.
Action
List backgroundsList all character backgrounds.
Action
List classesList all playable character classes.
Action
List conditionsList all conditions that can affect a creature.
Action
List equipmentList all equipment items available in the SRD.
Action
List magic itemsList all magic items in the SRD.
Action
List racesList all playable character races.
Action
List skillsList all skills characters can be proficient in.
No trigger or action matches that. Ask your agent to add it: it reads the API documentation and builds what you describe.
Each app on its own
Reviews
What our customers say
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Questions
Buddy Punch and Dungeons and Dragons, answered
What can start an automation from Buddy Punch?
Any of Buddy Punch's 4 triggers in the catalog, including Employee Created, Employee Updated, Punch in Changed and Employee Punched In. Describe the moment in plain language and your agent picks the right one.
What can your agent do in Dungeons and Dragons when something happens in Buddy Punch?
Any of Dungeons and Dragons's 16 actions, including Get background, Get class, Get condition and Get equipment. Your agent maps the data both ways and tests every scenario before it ships.
Can it also run from Dungeons and Dragons to Buddy Punch?
Dungeons and Dragons has no triggers in the catalog today, so automations start in Buddy Punch. If you need the other direction, ask: your agent reads Dungeons and Dragons's API documentation and adds it.
Do I have to build a connector for Buddy Punch or Dungeons and Dragons?
No. Both are in the catalog with their triggers and actions. You describe the automation; your agent builds it, tests every scenario and keeps it running.
Can my AI client use Buddy Punch and Dungeons and Dragons without building an automation?
Yes. With your AI client connected to APIANT, ask it to do something in either app once and it runs that action on the spot. Ask for an automation and your agent builds it, tests every scenario and keeps it running. One connection covers both.
What happens when something fails?
Your agent works that out for you. It plans the failure paths along with the happy path, then tests every scenario before it ships.
Is there a free plan?
Yes. Every plan includes the agent, including free, and building from your own AI client spends no assistant credits.