Integration
Connect Buddy Punch and Crowdin
When Employee Created fires in Buddy Punch, your agent runs Create Comment in Crowdin, or Comment/Issue Added in Crowdin to Create Department Code in Buddy Punch. Describe the whole flow and it is built, tested on every scenario and kept running.
What the catalog holds today. Ask for anything missing and your agent reads the API documentation and adds it.
Build solutions, not workarounds.
What do you want Buddy Punch and Crowdin to do together?
Ask the assistant
Connect your AI client
Give your AI client this address.
https://mcp.apiant.aiOne connection does both: ask your client to act in an app once, or have it build an automation that keeps running. Any client that takes a remote MCP server. Nothing to install. Create your free account, then sign in once in your browser.
Set it up in your client
Claude Code
Run this in the directory you want to work in.
claude mcp add --transport http -s project apiant-ai https://mcp.apiant.aiStart Claude Code there, approve the server, and sign in in the browser page it opens.
Claude Code guide (opens in a new tab)Claude, web and desktop
Open Customize, then Connectors, then Add custom connector, and paste the address. On Team and Enterprise an owner adds it first.
Setup guide (opens in a new tab)Cursor
Add the address to your MCP configuration as a server URL. Cursor signs you in in your browser.
Setup guide (opens in a new tab)Zed
Open Settings, then AI, then MCP Servers, then Add Server, then Add Remote Server.
Setup guide (opens in a new tab)Codex and the ChatGPT desktop app
Open Settings, then MCP servers, then Add server, and choose Streamable HTTP. From the terminal, Codex takes the address with its own add command and then signs you in.
Setup guide (opens in a new tab)Any other MCP client
Paste the address where the client asks for a remote MCP server URL, and name the server apiant-ai where it lets you. APIANT's skills reach the client over the same connection.
Setup guide (opens in a new tab)Example flows
What Buddy Punch and Crowdin can do together
From Buddy Punch to Crowdin
When Employee Created in Buddy Punch
then Create Comment in Crowdin
When Employee Updated in Buddy Punch
then Create or Update a File in Crowdin
From Crowdin to Buddy Punch
When Comment/Issue Added in Crowdin
then Create Department Code in Buddy Punch
When Comment/Issue Updated in Crowdin
then Create Employee in Buddy Punch
Starting points drawn from the triggers and actions in the catalog today. Describe the flow you need, at any depth, and your agent builds it and tests every scenario before it ships.
Everything your agent can do with Buddy Punch and Crowdin
Triggers and actions 16 triggers · 44 actions
Trigger
Employee CreatedTriggers when a new employee is added to your Buddy Punch account.
Trigger
Employee Punched InTriggers when an employee punches in, returning the punch with the employee, punch-in time, approval status and hours. Watches the current pay period's time cards.
Trigger
Employee UpdatedTriggers when an employee in your Buddy Punch account is added or any of their details change.
Trigger
Punch in ChangedTriggers when an employee's punch-in in the current pay period is recorded or changed (time, approval status or notes).
Action
Assign Employee to Department CodeAssigns one or more employees to a Buddy Punch department code.
Action
Assign Employee to LocationAssigns one or more employees to a Buddy Punch location and returns the location.
Action
Create Department CodeCreates a new department code in Buddy Punch.
Action
Create EmployeeCreates a new employee in your Buddy Punch account.
Action
Create LocationCreates a new location in your Buddy Punch account.
Action
Create PositionCreates a new position in your Buddy Punch account.
Action
Find EmployeeFinds employees in your Buddy Punch account whose email, username, employee ID or full name matches the value you search for.
Action
Get Department CodeReturns the details of a specific department code in your Buddy Punch account.
Action
Get LocationReturns the details of a specific Buddy Punch location.
Action
Get PositionReturns a single Buddy Punch position by its ID.
Action
List Department Code EmployeesReturns the employees assigned to a Buddy Punch department code.
Action
List Location EmployeesReturns the employees assigned to a Buddy Punch location.
Action
Punch InPunches an employee in on Buddy Punch, either the connected user or a chosen employee.
Action
Punch OutPunches an employee out in Buddy Punch. Defaults to the connected user when no employee is given.
Action
Update EmployeeUpdates an existing employee in Buddy Punch, such as their name, email, username or active status.
Trigger
Comment/Issue AddedTriggers when a user creates a comment or an issue.
Trigger
Comment/Issue DeletedTriggers when a user deletes a comment or an issue.
Trigger
Comment/Issue UpdatedTriggers when a user updates a comment or an issue.
Trigger
File AddedTriggers when a new file has been added to the project.
Trigger
File ApprovedTriggers when a file is fully translated and approved.
Trigger
File DeletedTriggers when a file has been deleted from the project.
Trigger
File RevertedTriggers when a file update has been reverted.
Trigger
File TranslatedTriggers when a file is fully translated.
Trigger
File UpdatedTriggers when a file has been updated.
Trigger
New DirectoryTriggers when a new directory is created in a Crowdin project.
Trigger
New LabelTriggers when a new label is added to a Crowdin project.
Trigger
New ProjectTriggers when a new project is created in Crowdin.
Action
Add ApprovalApproves a translation (or a source-string correction) in a Crowdin project.
Action
Add TranslationAdds a translation in a target language to a source string in a Crowdin project, or uploads a translated asset file.
Action
Create CommentAdds a comment or issue to a string or asset file in a Crowdin project.
Action
Create DirectoryCreates a directory in a Crowdin project, optionally inside a branch or parent directory.
Action
Create LabelCreates a new label in a Crowdin project, which can then be assigned to strings or screenshots.
Action
Create or Update a FileUploads a source file to a Crowdin project, adding it as a new file or, when an existing file ID is given, replacing that file's content.
Action
Create ProjectCreates a new translation project in Crowdin with the chosen source and target languages and project settings.
Action
Create StringCreates a source string for translation in a file of a Crowdin project.
Action
Create TaskCreates a translation or proofreading task in a Crowdin project for chosen files, directories, branches or strings.
Action
Delete CommentDeletes a string or asset comment or issue from a Crowdin project.
Action
Delete FileDeletes a source file from a Crowdin project.
Action
Download Translated FileBuilds the translated version of a project file for one target language and returns a temporary download link for it.
Action
Find DirectoryFinds directories in a Crowdin project by name.
Action
Find FileFinds source files in a Crowdin project whose name matches the text you give, optionally limited to a branch or directory.
Action
Find LabelFinds labels in a Crowdin project whose title matches the title you supply.
Action
Find LanguageFinds a Crowdin language by its name or language code (for example "Spanish" or "es") and returns its codes and details.
Action
Find ProjectFinds Crowdin projects whose name matches the text you supply, returning the first match and the full list.
Action
Find StringFinds source strings in a Crowdin project by text, identifier or context, returning the first match and the full list.
Action
Find TaskFinds a task in a Crowdin project by its title, optionally narrowed by status or batch, and returns the first match.
Action
Get CommentReturns a single string or asset comment (or issue) in a Crowdin project, including its text, author, issue status and attachments.
Action
Get ScreenshotReturns a screenshot from a Crowdin project, including its name, image link, size, tags and labels.
Action
Get TranslationReturns a single translation of a string or asset in a Crowdin project, including its text, author, rating and provider.
Action
Label StringAssigns a label to one or more strings in a Crowdin project and returns the updated strings.
Action
List ApprovalsReturns the approvals on translations in a Crowdin project, filtered by translation, correction or language.
Action
Remove Label From StringRemoves a label from one or more strings in a Crowdin project and returns the updated strings.
Action
Resolve IssueMarks an issue reported on a Crowdin string or asset as resolved and returns the updated issue.
Action
Restore File RevisionRestores a Crowdin source file to one of its previous revisions and returns the restored file.
Action
Translation ProgressReturns the translation and approval progress of a Crowdin project for each of its target languages.
Action
Upload ScreenshotUploads an image and adds it as a screenshot to a Crowdin project, optionally auto-tagging strings and attaching labels.
No trigger or action matches that. Ask your agent to add it: it reads the API documentation and builds what you describe.
Each app on its own
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Questions
Buddy Punch and Crowdin, answered
What can start an automation from Buddy Punch?
Any of Buddy Punch's 4 triggers in the catalog, including Employee Created, Employee Updated, Punch in Changed and Employee Punched In. Describe the moment in plain language and your agent picks the right one.
What can your agent do in Crowdin when something happens in Buddy Punch?
Any of Crowdin's 29 actions, including Create Comment, Create Directory, Create Label and Create or Update a File. Your agent maps the data both ways and tests every scenario before it ships.
Can it also run from Crowdin to Buddy Punch?
Yes. When something happens in Crowdin, your agent can act in Buddy Punch too. This page covers both directions: Crowdin's triggers and Buddy Punch's actions are listed here as well.
Do I have to build a connector for Buddy Punch or Crowdin?
No. Both are in the catalog with their triggers and actions. You describe the automation; your agent builds it, tests every scenario and keeps it running.
Can my AI client use Buddy Punch and Crowdin without building an automation?
Yes. With your AI client connected to APIANT, ask it to do something in either app once and it runs that action on the spot. Ask for an automation and your agent builds it, tests every scenario and keeps it running. One connection covers both.
What happens when something fails?
Your agent works that out for you. It plans the failure paths along with the happy path, then tests every scenario before it ships.
Is there a free plan?
Yes. Every plan includes the agent, including free, and building from your own AI client spends no assistant credits.